In 2019, corporate training will be done through Gamification !

  14 March 2019 |  La rédaction  Digital Learning's actuality

While corporate training has been around for what seems like an eternity, there is a strong case to be made about its efficiency. From its cost caused by the time and transportation required, to its inefficiency due to the lack of incentives and interest by learners, it is high time that we change the way that training is being offered. Could Gamification be the perfect solution?

2019 will be the year that will see the generation Z join the workplace in large numbers, raising many challenges for corporations such as, but not limited to, corporate training. With the increasing prominence of technologies such as artificial intelligence (AI), machine learning and data analytics in companies, there is a rising need for managers to have employees with the right capabilities in their teams. While hunting and hiring a skilful and up-to-date force is a solution, another possible route is to internally develop the required skills. A way to go about it is by providing the proper training to your employees while engaging them to learn by finding ways to incentivise them to do so.

Adapt your content to your learner’s habits

Gamification is a great solution for this kind of scenarios, even more so when considering the incoming younger generation of workers that have been growing up with smartphone and video games. Furthermore, Gamification can provide management insight out of gamified training, including quantitative and qualitative data, providing opportunities to better assist employees in their individual development.

If Gamification is a route that you are considering, why not giving it a try with Virtual Training Suite? We have a free trial that will allows you to see by yourself how Gamification works and why so many companies are adopting it. Wait no more and click the button below to download our authoring software VTS Editor!