25 July 2019 |  Digital Learning's actuality Léa Renault

How Digital Learning responds to the challenges of training in the distribution sector

Digital training has been gaining ground against traditional training in recent years. According to eLearning Industry, from 2001 to 2017, corporate e-learning developed by 900%. For example, in [...]

  30 April 2019 |  Digital Learning's actuality La rédaction

Serious Factory will democratize 3D simulation oversea at CLO Forum Spring – June 11th to 13th, 2019!

Following our first steps on the American continent at CES Las Vegas, Serious Factory will present its pedagogical innovations at the Chief Learning Officers & Influencers Forum – Spring, from June [...]

  15 April 2019 |  Digital Learning's actuality La rédaction

The personalization of a serious game according to the learner

Serious games are more and more in vogue in the professional and educational world in this year 2019. While the benefits and advantages of this educational method are well proven, it is still [...]

  28 March 2019 |  Digital Learning's actuality La rédaction

Gamification to revolutionize education !

With its impressive growth in the education market in the recent years and an expected growth from USD 450 million in 2018 to USD 1,800 million by 2023, it is clear that gamification is not only [...]

  14 March 2019 |  Digital Learning's actuality La rédaction

Knowledge Retention and reference points by Tahir Khan, Digital Learning Expert

Knowledge retention is a key basis for advancing in almost any situation by having knowledge at the forefront of your thoughts, knowledge that was placed there for a reason in a specific way that [...]

   |  Digital Learning's actuality La rédaction

In 2019, corporate training will be done through Gamification !

While corporate training has been around for what seems like an eternity, there is a strong case to be made about its efficiency. From its cost caused by the time and transportation required, to its [...]

  20 February 2019 |  Digital Learning's actuality La rédaction

White paper: The benefits of simulations in Digital Learning: Never the first time on….

Serious Factory's latest white paper highlights how training professionals use Serious Game to develop their learners' skills and also to better engage them through immersion. The objective is to [...]

  9 January 2019 |  Digital Learning's actuality La rédaction

Ensuring access for all to a quality training: a reality in the age of Digital Learning

To place 2019 under the seal of immersion and interactivity in the service of the learning experience, Serious Factory will present its innovations at the Learning Technologies London 2019 on January [...]

  5 November 2018 |  Digital Learning's actuality La rédaction

Transforming pedagogical practices: Illustration with the inverted/reversed class

Technology is transforming our uses and learning methods. New uses are now finding their place in the school. In a world where students are increasingly connected, teaching deploys new pedagogical [...]

  22 October 2018 |  Digital Learning's actuality La rédaction

Safety on construction sites: a major challenge for construction and public works that can be addressed with Digital Learning

With 88,273 workplace accidents in 2016 in the construction sector according to Preventionbtp.com, safety issues are taken very seriously by market players. To meet these expectations, new [...]